Blitzing : Descriptor

Published June 29, 2014 by

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If it begins growing, run.Jennis Falon, explorer.

Whether you are aware of it or not, you are a ticking time bomb. Your body shelters within itself a brutal creature of pure rage and destruction. As a Blitzer you are constantly in danger of transforming into this monster and endangering everyone you know. If you are aware of your predicament you might avoid contact with others in an attempt to save them from what lies within. Or maybe you go about your daily life singularly unaware of anything having to do with your condition, including its aftermath.

You gain the following benefits:

Blitzer: You harbor a raging beast inside yourself. Upon becoming Impaired you must succeed at a level 5 intellect task to resist the change. If you become Debilitated you can no longer resist this urge and must transform. While transformed you grow to a staggering eight feet tall and shred all your equipment. Your eyes grow blank and your muscles begin to glow with intense heat. And there is no escaping the fact that your body is nearly wrapped in wires and a metal frame. While “blitzing” you gain the following characteristics:

  • For every round you are within this form you add +2 damage to your attacks.
  • You suffer three points of ambient heat damage a round until your turn back to your original form (a level 5 intellect task). You also turn back into your original form when you can perceive no living things within your line of sight.
  • You act as if you are Hale and Healthy no matter your actual condition.
  • You gain 12 points into your Might Pool and 3 into your Might Edge.
  • You must attack anything that moves within you line of sight.
  • Your armor is set to 4.

Initial Link to the Starting Adventure: From the following list of options, choose how you became involved in the first adventure.

  1. A monster recently ravaged the village. You have joined the hunt to destroy it, unwittingly taking it with you.
  2. You are running away from persecution and have fallen in with the other PC’s to escape.
  3. The other PC’s found you wondering the wilderness aimlessly and took you in.
  4. The PC’s are embarking on a dangerous quest and you think this might your chance to do something good with the monster inside of you.

This descriptor is based entirely off of the Blitzer creature.

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