Description
The sensory spy is actually two nodes. They must both be used to function. Together they form a one-way, discreet transmitter of sensory information from the slave node to the host. The overload of information for the one who uses the host node can cause vertigo, and should be used with care.
Details
- Level:
- 1d6+3
- Type:
- Anoetic
- Internal:
- Two pills, ingested, or injected liquids
- Wearable:
- Two adhesive patches that activate when slapped
- Usable:
- Two injectors
- Effect:
The target transmits all sensory information to you for the next 4 hours. All five senses are perceivable in your mind; you can decide to ignore any or all of the transmitted sensory information you wish. While actively receiving sensory information, the difficulty of all actions increases by one step.