Driven insane by past events, you are plagued by memories of what happened to you. Whether it was the loss of a loved one, or a piece of numenera that affected your mind, you are a shadow of your former self – twisted and troubled. Prone to lashing out at others and constantly in distress, you will forever be tormented by thoughts of pain and suffering.
You gain the following benefits:
- Twisted:
- +2 to your highest Pool.
- Troubled:
- -1 to your second highest Pool.
- Skill:
- You are trained in one first-tier fighting move, esotery or trick of your choice, no matter your type.
- Insane:
- All attacks inflict 1 additional point of damage to the enemy.
- Tormented:
- The difficulty of any action you previously failed that day is increased by one step (this does not apply to combat actions).
- Inability:
- The difficulty of any positive or pleasant social interaction is increased by one step.
Initial Link to the Starting Adventure: From the following list of options, choose how you became involved in the first adventure.
- You decide to join the group in hopes of finding a cure to your insanity.
- You join the group believing one of the other PCs could help you deal with your condition.
- You were convinced to join the group by one of the other PCs that is a long time friend of yours.
- You believe it would be a good experience to take your mind off your troubles.