You are equally adept with either your left or right hand at any given time, improving your coordination not only with weaponry, but activities that involve use of the hands such as climbing.
- Coordinated:
- +2 to your Speed Pool.
- Skill:
- You are equally adept in the use of both your left and right arms granting an asset when dual wielding weapons.
- Skill:
- You are trained in skills involving slight of hand.
- One Hand Behind My Back:
- When using one handed weapons, ignore the -1 suffered on attacks when impaired. This also requires the wielder to drop any shields or items in their other hand to hold the weapon. Debilitated penalties apply as normal, as does the impaired penalty on non-attack actions.
Initial Link to the Starting Adventure – From the following list of options, choose how you became involved in the first adventure:
- You have been brought in to assist due to your reputation as a deft pickpocket.
- You drew attention to yourself while doing research as you swapped a writing instrument between hands.
- You’ve made a name for yourself in local tournaments for your unorthodox fighting techniques.
- You’ve been cheating local travelers at games of chance.
the only real problem I have with this descriptor is that dual wielding is a foci so therefore this descriptor literally only works for a very specific character. Not really sure its worth it. That being said it seems to be well balanced.
anyone can dual wielding, the guy focusing it is just better.
I disagree, since attacking is always a full action, no one but that foci can make use of two weapons because they can only attack with one of them per turn. It is literally useless for anyone else to dual wield. there is no advantage to having another weapon if you cant use it, might as well have a shield.
What if instead the bonus applied to any task that involves using both hands for different things? Using a two-handed weapon or using both hands to lift an object wouldn’t apply, but using a complex control panel, rewiring a bomb, or yes, using two weapons would.
This one seems a bit underpowered to me. Ambidexterity seems more appropriate as an aspect of a focus or combat style.
Also, an edit: “sleight of hand” is the correct spelling.